Doors have been around for centuries, and are still used in many homes and businesses today. Though they may seem like a simple invention, doors can actually be quite complicated and frustrating for game developers. In this article, we’ll explore some of the reasons why game developers hate doors.
One of the main issues with doors is that they can interrupt gameplay. If a player is running towards a door and opens it, they might get hit by whatever is on the other side. This can disrupt the flow of the game and prevent players from reaching their goals.
1. Doors can cause problems with collision detection
One of the main functions of doors is to provide a way for players to move between different areas of a game world. However, doors can often create problems with collision detection, especially if they’re not implemented correctly. This can result in players getting stuck or being unable to move through the door properly.
2. Doors can be difficult to animate
Animating doors can be quite tricky, as they need to open and close in a realistic way. If the animation is not done correctly, it can look awkward or unnatural and break the immersion of the game.
3. Doors can block player paths
Doors can often block the player’s path, which can make it difficult to progress through the game. This can be especially frustrating if the door is located at a crucial point in the game.
4. Doors can take up valuable screen space
Doors can take up a lot of valuable screen space, which can be a problem for games that are limited in terms of graphics power. This is why many games simply don’t have any doors or only use them sparingly.
Why Are Doors So Big In Video Games?
Doors are a big problem for game developers, but why are they so big in video games?
One possible explanation is that doors are a lot simpler to animate than windows. It’s much easier to create an animation for a door opening and closing than for a window sliding up and down.
Another possibility is that doors help to create a sense of immersion in the game world. By providing a physical barrier between different areas of the world, doors can make players feel like they’re really there.
In the end, it’s likely that doors will continue to be a big problem for game developers, but there’s no doubt that they play an important role in video games.
Games Where Doors Ruin The Gaming Experience
- Assassin’s Creed II: One of the main problems with Assassin’s Creed II is that many of the doors are difficult to open, which can interrupt the flow of the game.
- Portal 2: Doors are a big part of Portal 2, but they often cause problems with collision detection. This can result in players getting stuck or being unable to move through the door properly.
- Batman Arkham Asylum: Many of the doors in Batman: Arkham Asylum are difficult to open and can block the player’s path. This can be very frustrating, especially if the door is located at a crucial point in the game.
- Halo Combat Evolved: Halo: Combat Evolved is one of the earliest examples of a game that doesn’t feature any doors. This is likely because doors are a lot more complicated to animate than windows.
What Game Developers Can Do To Fix The Problems of Doors
There are a few things that game developers can do to fix the problems of doors, here’s a list we compiled:
1. Use doors sparingly
If possible, game developers should try to avoid using doors altogether. Or, if they must use them, they should use them sparingly in order to minimize the negative effects that they have on gameplay.
2. Make sure doors are properly implemented
It’s important for game developers to ensure that doors are properly implemented so that they don’t cause any problems with collision detection or animation.
3. Create alternative methods of moving between areas
If doors are causing problems with the gameplay, it might be a good idea for game developers to create alternative methods of moving between different areas of the game world. This could include things like air vents or elevators.
Importance Of Doors When Gaming
Doors are an important part of gaming, even though they often cause problems for game developers.
Their importance can be summed up in three points:
1. Doors provide a physical barrier between different areas of the game world, which can help to create a sense of immersion.
2. Doors can be used to block the player’s path, which can add to the challenge and frustration of the game.
3. Doors are difficult to animate correctly, which can lead to awkward or unnatural-looking animations that break the immersion of the game.
Wrapping It Up
Though they may seem like a simple invention, doors can actually be quite complicated and frustrating for game developers. In this article, we’ve explored some of the reasons why game developers hate doors. Hopefully, after reading this article, you’ll have a better understanding of why game developers avoid using doors in their games.